+
+#if 1
+extern int aniBug[], aniZonkRollRight[], aniZonkRollLeft[];
+extern int aniEatInfotronLeft[], aniEatInfotronRight[];
+extern int aniInfotronRollRight[], aniInfotronRollLeft[];
+extern int aniMurphyEatLeft[], aniMurphyEatRight[];
+extern int aniMurphyEatUpLeft[], aniMurphyEatUpRight[], aniSplitUpDown[];
+extern int aniMurphyExit[];
+extern int aniSnikSnak[], aniElectron[], aniExplosion[];
+extern int aniTouchBase[], aniTouchInfotron[], aniTouchRedDisk[];
+extern int aniYellowDisk[], aniOrangeDisk[], aniRedDisk[];
+#else