-// constants for Fixed Fields:
-// --- const int fiSpace = 0; // &H00 space(28 = wall space ...)
-// --- const int fiZonk = 1; // &H01 zonk
-// --- const int fiBase = 2; // &H02 base
-// --- const int fiMurphy = 3; // &H03 Murphy
-// --- const int fiInfotron = 4; // &H04 infotron
-// --- const int fiRAM = 5; // &H05 small RAM chip
-// --- const int fiHardWare = 6; // &H06 hardware (square, standard pyramid shape)
-// --- const int fiExit = 7; // &H07 exit
-// --- const int fiOrangeDisk = 8; // &H08 brown/orange utility disk
-// --- const int fiPortRight = 9; // &H09 port 1 left to right
-// --- const int fiPortDown = 10; // &H0A port 1 up to down
-// --- const int fiPortLeft = 11; // &H0B port 1 right to left
-// --- const int fiPortUp = 12; // &H0C port 1 down to up
-// --- const int fiSpPortRight = 13; // &H0D port 2 left to right (gravity change)
-// --- const int fiSpPortDown = 14; // &H0E port 2 up to down (gravity change)
-// --- const int fiSpPortLeft = 15; // &H0F port 2 right to left (gravity change)
-// --- const int fiSpPortUp = 16; // &H10 port 2 down to up (gravity change)
-// --- const int fiSnikSnak = 17; // &H11 snik snak
-// --- const int fiYellowDisk = 18; // &H12 yellow utility disk
-// --- const int fiTerminal = 19; // &H13 terminal
-// --- const int fiRedDisk = 20; // &H14 red utility disk
-// --- const int fiPortUpAndDown = 21; // &H15 vertical port
-// --- const int fiPortLeftAndRight = 22; // &H16 horizontal port
-// --- const int fiPortAllDirections = 23; // &H17 horizontal + vertical port
-// --- const int fiElectron = 24; // &H18 electron
-// --- const int fiBug = 25; // &H19 bug
-// --- const int fiRAMLeft = 26; // &H1A horizontal RAM chip, left (pin 1)
-// --- const int fiRAMRight = 27; // &H1B horizontal RAM chip, right
-// --- const int fiHWFirst = 28; // &H1C hardware (radial blue circular cap + coloured shapes)
-
-// Public Const fiHW1% = 29 ' 29 = 1D hardware (green signal lamp)
-// Public Const fiHW2% = 30 ' 30 = 1E hardware (blue signal lamp)
-// Public Const fiHW3% = 31 ' 31 = 1F hardware (red signal lamp)
-// Public Const fiHW4% = 32 ' 32 = 20 hardware (yellow/black diagonal stripes)
-// Public Const fiHW5% = 33 ' 33 = 21 hardware (yellow resistor + blue + red shapes)
-// Public Const fiHW6% = 34 ' 34 = 22 hardware (horizontal red capacitor + smd shape)
-// Public Const fiHW7% = 35 ' 35 = 23 hardware (red + yellow + blue horizontal resistors)
-// Public Const fiHW8% = 36 ' 36 = 24 hardware (3 red vertical resistors)
-// --- const int fiHWLast = 37; // 37 = 25 hardware (3 yellow horizontal resistors)
-// --- const int fiRAMTop = 38; // 38 = 26 vertical RAM chip, top (pin 1)
-// --- const int fiRAMBottom = 39; // 39 = 27 vertical RAM chip, bottom
-
-// Specials to experiment with ...
-// --- const int fiWallSpace = 40; // 40 = 28 invisible wall (can explode, zonks don't roll off)
-// --- const int fiHWTrash1 = 41; // 41 = 29 hardware trash
-// --- const int fiHWTrash2 = 42; // 42 = 2A hardware trash
-// --- const int fiHWMurphy = 43; // 43 = 2B hardware inverted Murphy ... (maybe nice for use?)
-
-// --- const int fiExplosion = 0x1F;
-
-// --- const int keyNone = 0;
-// --- const int keyUp = 1;
-// --- const int keyLeft = 2;
-// --- const int keyDown = 3;
-// --- const int keyRight = 4;
-// --- const int keySpaceUp = 5;
-// --- const int keySpaceLeft = 6;
-// --- const int keySpaceDown = 7;
-// --- const int keySpaceRight = 8;
-// --- const int keySpace = 9;
-
-int *aniBug, *aniZonkRollRight, *aniZonkRollLeft;
-int *aniInfotronRollRight, *aniInfotronRollLeft;
-int *aniSnikSnak, *aniElectron, *aniExplosion;
-int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk;
-// --- const int aniExplosionInfo = 111;
-// --- const int aniSnikSnakUp = 159;
-// --- const int aniSnikSnakDown = 167;
-// --- const int aniSnikSnakLeft = 239;
-// --- const int aniSnikSnakRight = 247;
-// --- const int aniMurphyYawn = 56;
-// --- const int aniMurphySleepLeft = 71;
-// --- const int aniMurphySleepRight = 68;
-int *aniMurphyExit; // , aniMurphyFaceLeft%, aniMurphyFaceRight%
-int *aniMurphyEatLeft, *aniMurphyEatRight; // , aniMurphyEatRightRedDisk
-int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown;
-int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
-// --- const int aniMurphyTouchUp = 46;
-// --- const int aniMurphyTouchLeft = 95;
-// --- const int aniMurphyTouchDown = 47;
-// --- const int aniMurphyTouchRight = 94;
-int *aniEatInfotronLeft, *aniEatInfotronRight;
-// --- const int aniPushLeft = 45;
-// --- const int aniPushRight = 44;
-// --- const int aniPushUpDown = 79;
-
-void InitGlobals()
-{
- aniBug = Array(74, 75, 76, 77, 78, 77, 76, 77, 78, 77, 76, 75, 74, 25);
- aniZonkRollRight = Array(198, 197, 196, 195, 194, 193, 192, 1, -1);
- aniZonkRollLeft = Array(192, 193, 194, 195, 196, 197, 198, 1, -1);
- aniInfotronRollRight = Array(206, 205, 204, 203, 202, 201, 200, 4);
- aniInfotronRollLeft = Array(200, 201, 202, 203, 204, 205, 206, 4);
- aniSnikSnak = Array(121, 122, 123, 124, 125, 126, 127, 120, 121);
- aniElectron = Array(144, 145, 146, 147, 148, 149, 150, 151, 144);
- aniExplosion = Array(3, 103, 104, 105, 106, 107, 108, 109, 0);
- aniTouchBase = Array(80, 81, 82, 83, 84, 85, 86, 0, -1);
- aniTouchInfotron = Array(87, 88, 89, 91, 92, 93, 0, -1); // Only seven frames!!!!
- aniTouchRedDisk = Array(96, 97, 98, 99, 100, 101, 102, 0, -1);
- aniMurphyExit = Array(46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 0, 0, 0, 0, -1);
- aniMurphyEatLeft = Array(176, 177, 178, 179, 180, 181, 182, 183, -1);
- aniMurphyEatRight = Array(184, 185, 186, 187, 188, 189, 190, 191, -1);
- aniMurphyEatUpLeft = Array(183, 182, 181, 180, 179, 178, 177, 176, -1);
- aniMurphyEatUpRight = Array(191, 190, 189, 188, 187, 186, 185, 184, -1);
- // aniMurphyEatRightRedDisk = Array(184, 184, 185, 186, 187, 188, 189, 190, 191, -1) '9 frames!
- aniEatInfotronLeft = Array(209, 211, 213, 215, 217, 219, 221, 223, -1);
- aniEatInfotronRight = Array(224, 226, 228, 230, 232, 234, 236, 238, -1);
- aniSplitUpDown = Array(3, 3, 3, 3, 3, 3, 3, 3, -1);
- aniYellowDisk = Array(18, 18, 18, 18, 18, 18, 18, 18, -1);
- aniOrangeDisk = Array(8, 8, 8, 8, 8, 8, 8, 8, -1);
- aniRedDisk = Array(20, -1);
- InitPseudoCompileFlags();
- UserDragFlag = False;
- AutoScrollFlag = True;
- FreezeZonks = 0;
- BlockingSpeed = False;
- LevelLoaded = False;
- FieldWidth = 60;
- FieldHeight = 24;
- HeaderSize = 96;
- FieldMax = (FieldWidth * FieldHeight) + HeaderSize - 1;
- LevelMax = (FieldWidth * FieldHeight) - 1;
- Let_ModifiedFlag(False);
- bPlaying = False;
- gSignature = "";
- bSignatureAvailable = False;
- FirstDemoByte = 0x81;
- MySignature = "";
- InitErrorReporting();
-}
-
-void InitPseudoCompileFlags()
-{
- Cracked = 1; // If protection Then crack it
- Level_Arg = 1; // :number is cmd line option
- // Level_Arg = 0 ' Remove Level cmd line option
- EGA_Arg = 1; // EGA is command line option
- Record_Fix = 1; // Assemble with fixed Demo rec
- SpeedKeys = 0; // Remove Speed Keys fix
- Level_Fix = 1; // Assemble with Level Fix
- Dead_Code = 0; // Remove dead code
- Redundant = 0; // Remove redundant code
- Alignments = 1; // Assemble with alignments
- Ctrl_Alt_Fix = 1; // Assemble with Ctrl/Alt fix
- Protection = 0; // Remove protection code,do HP
- // EP added by EP for version 5.
- EP_ENHANCE = 1; // Some more nice things (EP)
- EP_DEMO = 1; // Use .SP files for demos (EP)
- // Including record demo!
- EP_DEBUG = 0; // little cmdline debugging
- EXTRASPEED = 1; // '@' option, superfast!
- TIMINGFIX = 1; // "Fixed" the timing problem..
- // Inactive If DemoRecordFix Then1
- SafeRecord = 1; // skip debug keys in recording
- Norm_Time = 1; // force automatic speed test,
- // save result and then do as
- // requested from cmd line.
- EP_OLD8 = 1; // call old int8 from current.
- SAVEGAME = 1; // Allow saving to SUPAPLEX.SAV
- HP_DEMO = 1; // Use fixed demo routines 5.5
- ScreenFix = 1; // No menu-write to gamy field
- DemoRecordFix = 1; // Demo record timing fix on
- DebugSwitch = 1; // Allow Ctrl/Alt-ScrollLock
- Ver62 = 1; // Version 6.2 stuff
- Ver62test = 0; // Version 6.2 test stuff
- Ver63 = 1; // Version 6.3 stuff
- Ver64 = 1; // Version 6.4 stuff