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moved gravity compatibility settings to gravity switch properties page
[rocksndiamonds.git]
/
src
/
game_sp
/
Explosions.h
diff --git
a/src/game_sp/Explosions.h
b/src/game_sp/Explosions.h
index 16e41d5e246de18664ada297aa5792aaa28fd3d6..12c6c19cacb4c7b39a458d5fc50f8b8bab04b974 100644
(file)
--- a/
src/game_sp/Explosions.h
+++ b/
src/game_sp/Explosions.h
@@
-5,17
+5,13
@@
#ifndef EXPLOSIONS_H
#define EXPLOSIONS_H
#ifndef EXPLOSIONS_H
#define EXPLOSIONS_H
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
#include "global.h"
#include "global.h"
-extern void ExplodeFieldSP(int si);
-extern int subAnimateExplosion(int si);
-extern int subClearFieldDueToExplosion(int si);
-extern int subFollowUpExplosions();
-extern int subRedDiskReleaseExplosion();
-#endif /* EXPLOSIONS_H */
+void ExplodeFieldSP(int);
+void subAnimateExplosion(int);
+void subClearFieldDueToExplosion(int);
+void subFollowUpExplosions(void);
+void subRedDiskReleaseExplosion(void);
+
+#endif // EXPLOSIONS_H