printf("::: DoGameStuff.c: killing murphy [%d] ...\n", KillMurphyFlag);
#endif
KillMurphyFlag = 0; // no more "kill Murphy"
ExplodeFieldSP(MurphyExplodePos); // Explode
LeadOutCounter = 0x40; // quit: start lead-out
printf("::: DoGameStuff.c: killing murphy [%d] ...\n", KillMurphyFlag);
#endif
KillMurphyFlag = 0; // no more "kill Murphy"
ExplodeFieldSP(MurphyExplodePos); // Explode
LeadOutCounter = 0x40; // quit: start lead-out