+extern int ExplosionShake, ExplosionShakeMurphy;
+extern boolean NoDisplayFlag;
+
+extern int DisplayMinX, DisplayMaxX;
+extern int DisplayMinY, DisplayMaxY;
+
+void subDisplayLevel(void);
+void ScrollTo(int, int);
+void ScrollTowards(int, int);
+void SoftScrollTo(int, int, int, int);
+
+#endif // DISPLAY_H