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rnd-20100224-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
Display.c
diff --git
a/src/game_sp/Display.c
b/src/game_sp/Display.c
index 2eefc737c8a85f01c18b20cbcc5e70a9c604892d..94c846ed02779d0a650907b62b0bb6d7f7ab6249 100644
(file)
--- a/
src/game_sp/Display.c
+++ b/
src/game_sp/Display.c
@@
-167,6
+167,12
@@
void SoftScrollTo(int X, int Y, long TimeMS, int FPS)
if (NoDisplayFlag)
return;
if (NoDisplayFlag)
return;
+#if 0
+ printf(":(: %d, %d [%d, %d - %d, %d] [%d]\n",
+ X, Y, ScrollMinX, ScrollMinY, ScrollMaxX, ScrollMaxY,
+ ScrollDelta);
+#endif
+
oldX = ScrollX;
oldY = ScrollY;
X = ScrollDelta * (X / ScrollDelta);
oldX = ScrollX;
oldY = ScrollY;
X = ScrollDelta * (X / ScrollDelta);
@@
-178,5
+184,11
@@
void SoftScrollTo(int X, int Y, long TimeMS, int FPS)
// ScrollX = X
// ScrollY = Y
// ScrollX = X
// ScrollY = Y
+#if 0
+ printf(":): %d, %d [%d, %d - %d, %d] [%d]\n",
+ X, Y, ScrollMinX, ScrollMinY, ScrollMaxX, ScrollMaxY,
+ ScrollDelta);
+#endif
+
Stage.SoftScrollTo(X, Y, TimeMS, FPS);
}
Stage.SoftScrollTo(X, Y, TimeMS, FPS);
}