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moved gravity compatibility settings to gravity switch properties page
[rocksndiamonds.git]
/
src
/
game_sp
/
DDSpriteBuffer.h
diff --git
a/src/game_sp/DDSpriteBuffer.h
b/src/game_sp/DDSpriteBuffer.h
index c9e8747ac7db663bee48d83b09fd447f9383870f..a8cec3129706ab4772a438e22ca0066d8e63ca12 100644
(file)
--- a/
src/game_sp/DDSpriteBuffer.h
+++ b/
src/game_sp/DDSpriteBuffer.h
@@
-8,7
+8,6
@@
#include "global.h"
#include "global.h"
-extern void DDSpriteBuffer_Init();
-extern void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame);
+void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame);
-#endif /
* DDSPRITEBUFFER_H */
+#endif /
/ DDSPRITEBUFFER_H