- Tmp = mDest_Blt(DR, Buffer, SR, DDBLT_WAIT);
+
+#if 0
+ printf("::: DDSpriteBuffer.c: Blt(): %d, %d\n", DR.left, DR.top);
+#endif
+
+#if 1
+ BlitBitmap(sp_objects, screenBitmap,
+ SR.left, SR.top,
+ mSpriteWidth, mSpriteHeight,
+ DR.left, DR.top);
+#else
+ Tmp = mDest.Blt(DR, &Buffer, SR, DDBLT_WAIT);
+#endif