+#endif
+
+#if 0
+ printf("::: BltEx: %d, %d, %d, %d\n", pX, pY, XPos, YPos);
+#endif
+
+#if 0
+ if (TEST_flag)
+ printf("::: DDSpriteBuffer_BltEx(): %d, %d [%d]\n",
+ pX, pY, SpritePos);
+#endif
+
+ Blt(pX, pY, sp_objects, XPos, YPos);
+}
+
+void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame)
+{
+ struct GraphicInfo_SP g;
+
+ if (NoDisplayFlag)
+ return;
+
+ getGraphicSource_SP(&g, graphic, sync_frame, -1, -1);
+
+#if 0
+ printf("::: BltImg: %d, %d, %d, %d\n", pX, pY, g.src_x, g.src_y);
+#endif