- BlitBitmap(bitmap, screenBitmap, SpriteX, SpriteY,
- mSpriteWidth, mSpriteHeight, sx, sy);
+ sx = sx * TILESIZE_VAR / TILESIZE;
+ sy = sy * TILESIZE_VAR / TILESIZE;
+
+ BlitBitmap(bitmap, bitmap_db_field_sp, SpriteX, SpriteY,
+ TILEX_VAR, TILEY_VAR, sx, sy);