projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
rnd-20111007-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
DDScrollBuffer.h
diff --git
a/src/game_sp/DDScrollBuffer.h
b/src/game_sp/DDScrollBuffer.h
index e34ef21952c7eea8d280561cd40fb06f3fee08e6..efff1306fc26892ed6c9a28671ea594520116649 100644
(file)
--- a/
src/game_sp/DDScrollBuffer.h
+++ b/
src/game_sp/DDScrollBuffer.h
@@
-8,8
+8,8
@@
#include "global.h"
#include "global.h"
-extern
long
mScrollX, mScrollY;
-extern
long
mScrollX_last, mScrollY_last;
+extern
int
mScrollX, mScrollY;
+extern
int
mScrollX_last, mScrollY_last;
#if 1
extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2];
#if 1
extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2];
@@
-26,6
+26,6
@@
extern void RestorePlayfield();
extern void DDScrollBuffer_ScrollTo(int X, int Y);
extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step);
extern void DDScrollBuffer_ScrollTo(int X, int Y);
extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step);
-extern void DDScrollBuffer_SoftScrollTo(int X, int Y,
long
TimeMS, int FPS);
+extern void DDScrollBuffer_SoftScrollTo(int X, int Y,
int
TimeMS, int FPS);
#endif /* DDSCROLLBUFFER_H */
#endif /* DDSCROLLBUFFER_H */