-/* dummy elements (never used as game elements, only used as graphics) */
-#define EL_MM_MASK_MCDUFFIN_RIGHT 700
-#define EL_MM_MASK_MCDUFFIN_UP 701
-#define EL_MM_MASK_MCDUFFIN_LEFT 702
-#define EL_MM_MASK_MCDUFFIN_DOWN 703
-#define EL_MM_MASK_GRID_1 704
-#define EL_MM_MASK_GRID_2 705
-#define EL_MM_MASK_GRID_3 706
-#define EL_MM_MASK_GRID_4 707
-#define EL_MM_MASK_RECTANGE 708
-#define EL_MM_MASK_CIRCLE 709
-
-
-/* game graphics:
-** 0 - 191: graphics from "MirrorScreen"
-** 192 - 255: pseudo graphics mapped to "MirrorScreen"
-** 256 - 511: graphics from "MirrorFont"
-** 512 - 767: graphics from "MirrorDF"
-*/
+
+// game graphics:
+// 0 - 191: graphics from "MirrorScreen"
+// 192 - 255: pseudo graphics mapped to "MirrorScreen"
+// 256 - 511: graphics from "MirrorFont"
+// 512 - 767: graphics from "MirrorDF"