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removed unused code
[rocksndiamonds.git]
/
src
/
game_mm
/
mm_game.h
diff --git
a/src/game_mm/mm_game.h
b/src/game_mm/mm_game.h
index eef79de9ec938b319d7eb1010ad391c7d05c1efc..e90a9ddb780b979de107278d1f6049ad3c7ed9bf 100644
(file)
--- a/
src/game_mm/mm_game.h
+++ b/
src/game_mm/mm_game.h
@@
-17,8
+17,6
@@
void TurnRound(int, int);
void TurnRound(int, int);
-void PlaySoundLevel(int, int, int);
-
void AddLaserEdge(int, int);
void AddDamagedField(int, int);
void ScanLaser(void);
void AddLaserEdge(int, int);
void AddDamagedField(int, int);
void ScanLaser(void);
@@
-34,8
+32,6
@@
boolean HitAbsorbingWalls(int, int);
void RotateMirror(int, int, int);
boolean ObjHit(int, int, int);
void DeletePacMan(int, int);
void RotateMirror(int, int, int);
boolean ObjHit(int, int, int);
void DeletePacMan(int, int);
-
-void ColorCycling(void);
void MovePacMen(void);
#endif
void MovePacMen(void);
#endif