-void GetPlayerConfig(void);
-void InitGame(void);
-void InitMovDir(int, int);
-void InitAmoebaNr(int, int);
-void GameWon(void);
-int NewHiScore(void);
-void InitMovingField(int, int, int);
-void Moving2Blocked(int, int, int *, int *);
-void Blocked2Moving(int, int, int *, int *);
-int MovingOrBlocked2Element(int, int);
-void RemoveMovingField(int, int);
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