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added compatibility check if Sokoban objects need to be solved
[rocksndiamonds.git]
/
src
/
game_mm
/
mm_game.c
diff --git
a/src/game_mm/mm_game.c
b/src/game_mm/mm_game.c
index e4f4ba1b48a0d8dd75309813b49ec578f7b72c61..1e859b196d2e3540108ac8e33f4057ff6852fb18 100644
(file)
--- a/
src/game_mm/mm_game.c
+++ b/
src/game_mm/mm_game.c
@@
-2889,8
+2889,8
@@
void RotateMirror(int x, int y, int button)
{
if (button == MB_LEFTBUTTON)
{
{
if (button == MB_LEFTBUTTON)
{
- /
*
left mouse button only for manual adjustment, no auto-rotating;
- freeze mirror for until mouse button released */
+ /
/
left mouse button only for manual adjustment, no auto-rotating;
+ // freeze mirror for until mouse button released
hold_x = x;
hold_y = y;
}
hold_x = x;
hold_y = y;
}