-#define EL_MM_DUMMY_START_NATIVE_MM 700
-#define EL_MM_DUMMY_END_NATIVE_MM 709
+/* elements to be specially mapped */
+#define EL_MM_EMPTY_NATIVE 0
+#define EL_DF_EMPTY_NATIVE 304
extern void InitGfxBuffers_MM();
extern void InitGameEngine_MM();
extern void GameActions_MM(byte *, boolean);
extern void InitGfxBuffers_MM();
extern void InitGameEngine_MM();
extern void GameActions_MM(byte *, boolean);