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fixed unexpected behaviour with solving levels with Sokoban elements
[rocksndiamonds.git]
/
src
/
game_em
/
synchro_3.c
diff --git
a/src/game_em/synchro_3.c
b/src/game_em/synchro_3.c
index 307d285ebfa6794efa687a1efe477ddd53ca419a..ca83a820d2fdcad18834058d06a166dbabf2ba36 100644
(file)
--- a/
src/game_em/synchro_3.c
+++ b/
src/game_em/synchro_3.c
@@
-13,7
+13,7
@@
void synchro_3(void)
int x;
int y;
int count;
int x;
int y;
int count;
- unsigned
long
random;
+ unsigned
int
random;
/* update variables */
/* update variables */