-#else
- Cave[y][x] = Xsand_stonesand_3;
- if (Cave[y][x+1] == Xblank)
- Cave[y][x+1] = Yacid_splash_eB;
- if (Cave[y][x-1] == Xblank)
- Cave[y][x-1] = Yacid_splash_wB;
- Next[y][x] = Xsand_stonesand_4;
- play_element_sound(x, y, SAMPLE_acid, Xacid_1);
- goto loop;
-#endif