-#else
-
- if (lev.wheel_cnt)
- {
- dx = lev.wheel_x;
- dy = lev.wheel_y;
- }
- else if (ply1.alive && ply2.alive)
- {
- if ((ply1.x > x ? ply1.x - x : x - ply1.x) +
- (ply1.y > y ? ply1.y - y : y - ply1.y) <
- (ply2.x > x ? ply2.x - x : x - ply2.x) +
- (ply2.y > y ? ply2.y - y : y - ply2.y))
- {
- dx = ply1.x;
- dy = ply1.y;
- }
- else
- {
- dx = ply2.x;
- dy = ply2.y;
- }
- }
- else if (ply1.alive)
- {
- dx = ply1.x;
- dy = ply1.y;
- }
- else if (ply2.alive)
- {
- dx = ply2.x;
- dy = ply2.y;
- }
- else
- {
- dx = 0;
- dy = 0;
- }
-
-#endif
-