+#if 1
+ case Xacid_1:
+ case Xacid_2:
+ case Xacid_3:
+ case Xacid_4:
+ case Xacid_5:
+ case Xacid_6:
+ case Xacid_7:
+ case Xacid_8:
+#endif
+ if (Cave[y-1][x+1] == Xblank)
+ Cave[y-1][x+1] = Yacid_splash_eB;
+ if (Cave[y-1][x-1] == Xblank)
+ Cave[y-1][x-1] = Yacid_splash_wB;
+ play_element_sound(x, y, SAMPLE_acid, Xacid_1);
+