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rnd-20060216-1-src
[rocksndiamonds.git]
/
src
/
game_em
/
synchro_1.c
diff --git
a/src/game_em/synchro_1.c
b/src/game_em/synchro_1.c
index 0b3710e1c55394f9f1e80ff109f01f513b737308..058c79e3caedb4ebd3e7d40768d1bc0025300f9a 100644
(file)
--- a/
src/game_em/synchro_1.c
+++ b/
src/game_em/synchro_1.c
@@
-142,8
+142,8
@@
void synchro_1(void)
static boolean player_killed(struct PLAYER *ply)
{
static boolean player_killed(struct PLAYER *ply)
{
-
register unsigned
int x = ply->x;
-
register unsigned
int y = ply->y;
+ int x = ply->x;
+ int y = ply->y;
#if 0
printf("::: %d: %d, %d\n", ply->num, x, y);
#if 0
printf("::: %d: %d, %d\n", ply->num, x, y);
@@
-272,8
+272,8
@@
static boolean player_killed(struct PLAYER *ply)
static void kill_player(struct PLAYER *ply)
{
static void kill_player(struct PLAYER *ply)
{
-
register unsigned
int x = ply->x;
-
register unsigned
int y = ply->y;
+ int x = ply->x;
+ int y = ply->y;
ply->alive = 0;
ply->alive = 0;
@@
-437,11
+437,11
@@
static void kill_player(struct PLAYER *ply)
static void check_player(struct PLAYER *ply)
{
static void check_player(struct PLAYER *ply)
{
-
unsigned
int oldx = ply->x;
-
unsigned
int oldy = ply->y;
-
register unsigned
int x = oldx;
-
register unsigned
int y = oldy;
-
unsigned
int anim = 0;
+ int oldx = ply->x;
+ int oldy = ply->y;
+ int x = oldx;
+ int y = oldy;
+ int anim = 0;
int dx = 0, dy = 0;
#if 0
int dx = 0, dy = 0;
#if 0
@@
-595,10
+595,10
@@
static void check_player(struct PLAYER *ply)
static boolean player_digfield(struct PLAYER *ply, int dx, int dy)
{
int anim = (dx < 0 ? 3 : dx > 0 ? 1 : dy < 0 ? 0 : dy > 0 ? 2 : 2);
static boolean player_digfield(struct PLAYER *ply, int dx, int dy)
{
int anim = (dx < 0 ? 3 : dx > 0 ? 1 : dy < 0 ? 0 : dy > 0 ? 2 : 2);
-
unsigned
int oldx = ply->x;
-
unsigned
int oldy = ply->y;
-
register unsigned
int x = oldx + dx;
-
register unsigned
int y = oldy + dy;
+ int oldx = ply->x;
+ int oldy = ply->y;
+ int x = oldx + dx;
+ int y = oldy + dy;
boolean result = TRUE;
if (!dx && !dy) /* no direction specified */
boolean result = TRUE;
if (!dx && !dy) /* no direction specified */