SAMPLE_slurp, /* spring kills alien */
SAMPLE_eater, /* eater sits/eats diamond */
SAMPLE_alien, /* alien moves */
SAMPLE_slurp, /* spring kills alien */
SAMPLE_eater, /* eater sits/eats diamond */
SAMPLE_alien, /* alien moves */
SAMPLE_drip, /* drip hits ground */
SAMPLE_push, /* player pushes spring/balloon/android */
SAMPLE_dirt, /* player walks on dirt */
SAMPLE_drip, /* drip hits ground */
SAMPLE_push, /* player pushes spring/balloon/android */
SAMPLE_dirt, /* player walks on dirt */
SAMPLE_boom, /* explosion */
SAMPLE_time, /* time runs out */
SAMPLE_die, /* player dies */
SAMPLE_boom, /* explosion */
SAMPLE_time, /* time runs out */
SAMPLE_die, /* player dies */
extern char play[SAMPLE_MAX];
extern int sound_pipe[2];
extern short *sound_data[SAMPLE_MAX];
extern char play[SAMPLE_MAX];
extern int sound_pipe[2];
extern short *sound_data[SAMPLE_MAX];