- char buffer[256];
- switch(pos) {
- case 0:
- switch(player_mode) {
- case 0: strcpy(buffer, "quit emerald mine"); break;
- case 1: strcpy(buffer, "single player"); break;
- case 2: strcpy(buffer, "teamwork"); break;
- }
- title_string(4, 0, 40, buffer);
- break;
- case 1:
- sprintf(buffer, "name: %s", player_name);
- title_string(5, 0, 40, buffer);
- break;
- case 2:
- sprintf(buffer, "level: %d", player_level);
- title_string(6, 0, 40, buffer);
- break;
- case 3:
- title_string(7, 0, 40, "highscores");
- break;
- case 4:
- title_string(8, 0, 40, "start");
- break;
- case 5:
- title_string(10, 1, 13, "played");
- title_string(10, 14, 26, "score");
- title_string(10, 27, 39, "won");
- break;
- case 6:
- sprintf(buffer, "%d", 0);
- title_string(11, 1, 13, buffer);
- sprintf(buffer, "%d", 0);
- title_string(11, 14, 26, buffer);
- sprintf(buffer, "%d", 0);
- title_string(11, 27, 39, buffer);
- break;
- }
+ char buffer[256];
+
+ switch(pos)
+ {
+ case 0:
+ switch(player_mode)
+ {
+ case 0:
+ strcpy(buffer, "quit emerald mine");
+ break;
+
+ case 1:
+ strcpy(buffer, "single player");
+ break;
+
+ case 2:
+ strcpy(buffer, "teamwork");
+ break;
+ }
+
+ title_string(4, 0, 40, buffer);
+ break;
+
+ case 1:
+ sprintf(buffer, "name: %s", player_name);
+ title_string(5, 0, 40, buffer);
+ break;
+
+ case 2:
+ sprintf(buffer, "level: %d", player_level);
+ title_string(6, 0, 40, buffer);
+ break;
+
+ case 3:
+ title_string(7, 0, 40, "highscores");
+ break;
+
+ case 4:
+ title_string(8, 0, 40, "start");
+ break;
+
+ case 5:
+ title_string(10, 3, 13, "played");
+ title_string(10, 14, 26, "score");
+ title_string(10, 27, 37, "won");
+ break;
+
+ case 6:
+ sprintf(buffer, "%d", 0);
+ title_string(11, 3, 13, buffer);
+ sprintf(buffer, "%d", 0);
+ title_string(11, 14, 26, buffer);
+ sprintf(buffer, "%d", 0);
+ title_string(11, 27, 37, buffer);
+ break;
+ }