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rnd-20051228-2-src
[rocksndiamonds.git]
/
src
/
game_em
/
input.c
diff --git
a/src/game_em/input.c
b/src/game_em/input.c
index b46399039058863e9c4ee81eafe5e208fd6e1377..7418f0b6a55547757d60334fb3a3089733dbd348 100644
(file)
--- a/
src/game_em/input.c
+++ b/
src/game_em/input.c
@@
-8,7
+8,7
@@
#include "level.h"
#include "level.h"
-unsigned long Random;
+unsigned long Random
EM
;
struct PLAYER ply1;
struct PLAYER ply2;
struct PLAYER ply1;
struct PLAYER ply2;
@@
-29,7
+29,7
@@
void game_init_vars(void)
{
int x, y;
{
int x, y;
- Random = 1684108901;
+ Random
EM
= 1684108901;
for (y = 0; y < HEIGHT; y++)
for (x = 0; x < WIDTH; x++)
for (y = 0; y < HEIGHT; y++)
for (x = 0; x < WIDTH; x++)
@@
-85,7
+85,7
@@
void GameActions_EM(byte action)
game_animscreen();
game_animscreen();
- Random
= Random
* 129 + 1;
+ Random
EM = RandomEM
* 129 + 1;
frame = (frame - 1) & 7;
frame = (frame - 1) & 7;