#if 1
clip_mask = Pixmap_to_Mask(pcxBitmapsX2[i]->drawable,
pcxBitmapsX2[i]->width,
pcxBitmapsX2[i]->height);
#endif
#if 1
clip_mask = Pixmap_to_Mask(pcxBitmapsX2[i]->drawable,
pcxBitmapsX2[i]->width,
pcxBitmapsX2[i]->height);
#endif
objBitmap = pcxBitmapsX2[0];
botBitmap = pcxBitmapsX2[1];
sprBitmap = pcxBitmapsX2[2];
objBitmap = pcxBitmapsX2[0];
botBitmap = pcxBitmapsX2[1];
sprBitmap = pcxBitmapsX2[2];