- getGraphicSourceObjectExt_EM(g, tile, frame, x - 2, y - 2);
-#else
- if (!game.use_native_emc_graphics_engine)
- getGraphicSourceObjectExt_EM(tile, frame, &g->bitmap, &g->src_x, &g->src_y,
- &g->crumbled_bitmap,
- &g->crumbled_src_x, &g->crumbled_src_y,
- x - 2, y - 2);
-#endif
-
-#if 0
- if (foo != g->crumbled_bitmap)
- printf("::: tile %d, %08x --> %08x\n", tile, foo, g->crumbled_bitmap);
-#endif
+ getGraphicSourceObjectExt_EM(g, tile, 7 - frame, x - 2, y - 2);