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rnd-20080125-1-src
[rocksndiamonds.git]
/
src
/
game_em
/
graphics.c
diff --git
a/src/game_em/graphics.c
b/src/game_em/graphics.c
index 124be8fdd1378168c80b93b9f3c77a79477fa88c..29d9e15d9d19d5ca3f39c1051c87b0028335045f 100644
(file)
--- a/
src/game_em/graphics.c
+++ b/
src/game_em/graphics.c
@@
-354,7
+354,8
@@
static void animscreen(void)
if (!game.use_native_emc_graphics_engine)
for (y = 2; y < EM_MAX_CAVE_HEIGHT - 2; y++)
for (x = 2; x < EM_MAX_CAVE_WIDTH - 2; x++)
if (!game.use_native_emc_graphics_engine)
for (y = 2; y < EM_MAX_CAVE_HEIGHT - 2; y++)
for (x = 2; x < EM_MAX_CAVE_WIDTH - 2; x++)
- SetGfxAnimation_EM(Draw[y][x], 7 - frame, x - 2, y - 2);
+ SetGfxAnimation_EM(&graphic_info_em_object[Draw[y][x]][frame],
+ Draw[y][x], 7 - frame, x - 2, y - 2);
for (y = top; y < top + MAX_BUF_YSIZE; y++)
{
for (y = top; y < top + MAX_BUF_YSIZE; y++)
{
@@
-391,9
+392,11
@@
static void animscreen(void)
redraw_screen_tile = (screentiles[sy][sx] != obj ||
crumbled_state[sy][sx] != crm);
redraw_screen_tile = (screentiles[sy][sx] != obj ||
crumbled_state[sy][sx] != crm);
+#if 0
/* !!! TEST ONLY -- CHANGE THIS !!! */
if (!game.use_native_emc_graphics_engine)
redraw_screen_tile = TRUE;
/* !!! TEST ONLY -- CHANGE THIS !!! */
if (!game.use_native_emc_graphics_engine)
redraw_screen_tile = TRUE;
+#endif
/* only redraw screen tiles if they (or their crumbled state) changed */
if (redraw_screen_tile)
/* only redraw screen tiles if they (or their crumbled state) changed */
if (redraw_screen_tile)