-#define EM_GFX_DIR "graphics.EM"
-#define EM_SND_DIR "sounds.EM"
-#define EM_LVL_DIR "levels.EM"
-
-/* arbitrary maximum length of filenames (cos i am lazy) */
-#define MAXNAME 1024
-
-extern void snprintf_overflow(char *);
-
-extern int debug;
-extern char *progname;
-extern char *arg_basedir;
-extern char *arg_display;
-extern char *arg_geometry;
-extern int arg_install;
-extern int arg_silence;
-
-extern unsigned int frame;
-
-#define EM_GAME_STATUS_MENU 1
-#define EM_GAME_STATUS_PLAY 2
-
-extern int em_game_status;
-extern boolean skip_menu;
-
-extern short ulaw_to_linear[256];
-extern unsigned char linear_to_ulaw[65536];