-void game_blitscore(void);
-void game_animscreen(void);
-void title_initscreen(void);
-void title_blitscore(void);
-void title_animscreen(void);
-void title_blitants(unsigned int y);
-void title_string(unsigned int y, unsigned int left, unsigned int right, char *string);
-
-void sound_play(void);
-
-int cave_convert(char *filename);
-
-int game_start(void);
-void synchro_1(void);
-void synchro_2(void);
-void synchro_3(void);