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cleanup of some source files and functions for EM engine
[rocksndiamonds.git]
/
src
/
game_em
/
global.h
diff --git
a/src/game_em/global.h
b/src/game_em/global.h
index 8e5a8f58cde8a68f98893ddda85a946a3160d4ff..34238421697e9d76c4c053527accd7b3dec746d7 100644
(file)
--- a/
src/game_em/global.h
+++ b/
src/game_em/global.h
@@
-3,13
+3,14
@@
#include "main_em.h"
#include "main_em.h"
-extern int frame;
-/* all global function prototypes */
+/* global variables */
+
+extern int frame;
+extern int screen_x, screen_y;
-void readjoy(byte, struct PLAYER *);
-void tab_generate(void);
+/* global function prototypes */
void game_initscreen(void);
void game_init_random(void);
void game_initscreen(void);
void game_init_random(void);