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rnd-20111007-1-src
[rocksndiamonds.git]
/
src
/
game_em
/
global.h
diff --git
a/src/game_em/global.h
b/src/game_em/global.h
index 8cd8624a341deaeb42cd696614dc81e666d9df8b..2da0ec8eb61a19c265d343d36ade15105a8146d3 100644
(file)
--- a/
src/game_em/global.h
+++ b/
src/game_em/global.h
@@
-14,6
+14,10
@@
extern int debug;
extern char *progname;
extern char *arg_basedir;
extern char *progname;
extern char *arg_basedir;
+#if 0
+extern int TILEX, TILEY;
+#endif
+
extern int frame;
extern short ulaw_to_linear[256];
extern int frame;
extern short ulaw_to_linear[256];
@@
-41,7
+45,6
@@
void play_sound(int, int, int);
void sound_play(void);
int cave_convert(char *);
void sound_play(void);
int cave_convert(char *);
-boolean LoadNativeLevel_EM(char *);
void game_init_vars(void);
void game_play_init(int, char *);
void game_init_vars(void);
void game_play_init(int, char *);
@@
-56,7
+59,7
@@
void convert_em_level(unsigned char *, int);
void prepare_em_level(void);
int sound_thread(void);
void prepare_em_level(void);
int sound_thread(void);
-int read_sample(char *, short **,
long
*);
+int read_sample(char *, short **,
int
*);
void read_cave_list(void);
void free_cave_list(void);
void read_cave_list(void);
void free_cave_list(void);