-
-/* ========================================================================= */
-/* functions and definitions imported from main program to game_em */
-/* ========================================================================= */
-
-#include "../libgame/libgame.h"
-
-extern void SetBitmaps_EM(Bitmap **);
-extern void UpdateEngineValues(int, int);
-extern void DrawGameDoorValues_EM(int, int, int, int);
-extern int getGameFrameDelay_EM(int);
-extern void PlayLevelSound_EM(int, int, int, int);
-
-
-/* ========================================================================= */
-/* functions and definitions exported from game_em to main program */
-/* ========================================================================= */
-
-#include "main_em.h"
-
-extern struct LevelInfo_EM native_em_level;
-
-extern void em_open_all();
-extern void em_close_all();
-
-extern void InitGameEngine_EM();
-extern void GameActions_EM(byte);
-
-void setLevelInfoToDefaults_EM();
-boolean LoadNativeLevel_EM(char *);
-