boolean killed_out_of_time; /* kill player due to time out */
int exit_x, exit_y; /* kludge for playing player exit sound */
short eater_array[8][9]; /* eater data */
short ball_array[8][8]; /* ball data */
boolean killed_out_of_time; /* kill player due to time out */
int exit_x, exit_y; /* kludge for playing player exit sound */
short eater_array[8][9]; /* eater data */
short ball_array[8][8]; /* ball data */