- short cavebuf[EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT];
- short nextbuf[EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT];
- short drawbuf[EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT];
- short boombuf[EM_MAX_CAVE_WIDTH][EM_MAX_CAVE_HEIGHT];
+ short cavebuf[CAVE_WIDTH][CAVE_HEIGHT];
+ short nextbuf[CAVE_WIDTH][CAVE_HEIGHT];
+ short drawbuf[CAVE_WIDTH][CAVE_HEIGHT];
+ short boombuf[CAVE_WIDTH][CAVE_HEIGHT];