- * identify all emerald mine caves and turn them into v6 format.
- * fixes illegal tiles, acid, wheel, limits times, cleans flags.
- *
- * these tables weed out bad tiles for older caves (eg. wheel on -> wheel off)
- * and clean up v6 caves (acid, number limits) which should(!) be
- * inconsequential, but no doubt it will break some caves.
- */
-
-#include "global.h"
-#include "tile.h"
-#include "level.h"
-
-
-static unsigned char remap_v6[256] =
-{
- /* filter crap for v6 */
-
- 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
- 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
- 0,16,2,18, 36,37,37,37, 40,41,42,43, 44,45,128,128,
- 128,148,148, 148,45,45,45, 148,0,57,58, 59,60,61,62,63,
-
- 64,65,66,67, 68,69,69,69, 69,73,74,75, 118,75,75,75,
- 75,75,75,75, 75,153,153,153, 153,153,153,153, 153,153,153,153,
- 153,153,153,99, 100,68,68,68, 68,68,68,68, 68,118,118,118,
- 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
-
- 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
- 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
- 160,161,162,163, 164,165,165,118, 168,169,170,171, 172,173,174,175,
- 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,191,
-
- 192,193,194,195, 196,197,198,199, 200,201,202,203, 204,205,206,207,
- 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
- 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
- 240,241,242,243, 244,245,153,153, 153,153,153,153, 153,153,153,153
-};
-
-static unsigned char remap_v5[256] =
-{
- /* filter crap for v5 */
-
- 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
- 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
- 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128,
- 128,148,148,148, 45,45,45,148, 0,57,58,59, 60,61,62,63,
-
- 64,65,66,67, 68,153,153,153, 153,153,153,153, 153,153,153,153,
- 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
- 153,153,153,153, 153,68,68,68,68, 68,68,68,68,118, 118,118,
- 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
-
- 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
- 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
- 160,153,153,153, 153,153,153,118, 168,169,170,171, 172,173,174,175,
- 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,153,
-
- 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
- 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
- 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
- 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
-};
-
-static unsigned char remap_v4[256] =
-{
- /* filter crap for v4 */
-
- 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
- 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
- 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128,
- 128,148,148,148, 45,45,45,148, 0,153,153,59, 60,61,62,63,
-
- 64,65,66,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
- 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
- 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
- 153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
-
- 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
- 144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160,
- 160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175,
- 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153,
-
- 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
- 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
- 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
- 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
-};
-
-static unsigned char remap_v4eater[28] =
-{
- /* filter crap for v4 */
-
- 128,18,2,0,4,8,16,20,28,37,
- 41,45,130,129,131,132,133,134,135,136,
- 146,147,175,65,66,64,2,18
-};
-
-int cleanup_em_level(unsigned char *src, int length)
-{
- int file_version = 0;
- int i;
-
- if (length >= 2172 &&
- src[2106] == 255 &&
- src[2107] == 54 &&
- src[2108] == 48 &&
- src[2109] == 48)
- {
- /* ---------- this cave has V6 file format ---------- */
- file_version = FILE_VERSION_EM_V6;
-
- for (i = 0; i < 2048; i++)
- src[i] = remap_v6[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = remap_v6[src[i]];
- for (i = 2112; i < 2148; i++)
- src[i] = remap_v6[src[i]];
- }
- else if (length >= 2110 &&
- src[2106] == 255 &&
- src[2107] == 53 &&
- src[2108] == 48 &&
- src[2109] == 48)
- {
- /* ---------- this cave has V5 file format ---------- */
- file_version = FILE_VERSION_EM_V5;
-
- for (i = 0; i < 2048; i++)
- src[i] = remap_v5[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = remap_v5[src[i]];
- for (i = 2112; i < 2148; i++)
- src[i] = src[i - 64];
- }
-#if 0
- else if (length >= 2106) /* !!! TEST ONLY: SHOW BROKEN LEVELS !!! */
-#else
- else if (length >= 2106 &&
- src[1983] == 116)
-#endif
- {
- /* ---------- this cave has V4 file format ---------- */
- file_version = FILE_VERSION_EM_V4;
-
- for (i = 0; i < 2048; i++)
- src[i] = remap_v4[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
- for (i = 2112; i < 2148; i++) src[i] = src[i - 64];
- }
- else if (length >= 2106 &&
- src[0] == 241 && /* <-- Emerald Mine I levels */
- src[1983] == 27)
- {
- unsigned char j = 94;
-
- /* ---------- this cave has V3 file format ---------- */
- file_version = FILE_VERSION_EM_V3;
-
- for (i = 0; i < 2106; i++)
- src[i] = (src[i] ^ (j += 7)) - 0x11;
- src[1] = 131;
- for (i = 0; i < 2048; i++)
- src[i] = remap_v4[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
- for (i = 2112; i < 2148; i++)
- src[i] = src[i - 64];
- }
-#if 1
- else if (length >= 2106 &&
- src[0] == 245 && /* <-- Emerald Mine II levels */
- src[1983] == 27)
- {
- unsigned char j = 94;
-
- /* ---------- this cave has V3 file format ---------- */
- file_version = FILE_VERSION_EM_V3;
-
- for (i = 0; i < 2106; i++)
- src[i] = (src[i] ^ (j += 7)) - 0x11;
- src[1] = 131;
- for (i = 0; i < 2048; i++)
- src[i] = remap_v4[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
- for (i = 2112; i < 2148; i++)
- src[i] = src[i - 64];
-
- /* fix copyright sign in Emerald Mine II levels */
- for (i = 0; i < 2048; i++)
- if (src[i] == 241)
- src[i] = 254; /* replace 'Xdecor_1' with 'Xalpha_copyr' */
- }
-#endif
- else
- {
- /* ---------- this cave has unknown file format ---------- */
-
-#if 1
- printf("::: %d, %d\n", src[0], src[1983]);
-#endif
-
- return 0;
- }
-
- if (file_version < FILE_VERSION_EM_V6)
- {
- /* id */
- src[2106] = 255;
- src[2107] = 54;
- src[2108] = 48;
- src[2109] = 48;
-
- /* time */
- i = src[2094] * 10;
- src[2110] = i >> 8;
- src[2111] = i;
-
- for (i = 2148; i < 2172; i++)
- src[i] = 0;
-
- /* ball data */
- src[2159] = 128;
- }
-
- /* ---------- at this stage, the cave data always has V6 format ---------- */
-
- /* fix wheel */
- for (i = 0; i < 2048; i++)
- if (src[i] == 40)
- break;
- for (i++; i < 2048; i++)
- if (src[i] == 40)
- src[i] = 147;
-
-#if 0
- /* fix acid */
- for (i = 64; i < 2048; i++)
- if (src[i] == 63) /* replace element above 'Xacid_s' ... */
- src[i - 64] = 101; /* ... with 'Xacid_1' */
-
-#else
-
- /* fix acid */
- for (i = 64; i < 2048; i++)
- {
- if (src[i] == 63) /* 'Xacid_s' (acid pool, bottom middle) */
- {
- if (file_version == FILE_VERSION_EM_V4 &&
- i < 2048 - 64 && src[i + 64] == 63)
- src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */
- else
- src[i - 64] = 101; /* replace element above with 'Xacid_1' */
- }
- }
-#endif
-
- /* fix acid in eater 1 */
- for (i = 2051; i < 2057; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 2 */
- for (i = 2060; i < 2066; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 3 */
- for (i = 2069; i < 2075; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 4 */
- for (i = 2078; i < 2084; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 5 */
- for (i = 2115; i < 2121; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 6 */
- for (i = 2124; i < 2130; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 7 */
- for (i = 2133; i < 2139; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 8 */
- for (i = 2142; i < 2148; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* old style time */
- src[2094] = 0;
-
- /* player 1 pos */
- src[2096] &= 7;
- src[src[2096] << 8 | src[2097]] = 128;
-
- /* player 2 pos */
- src[2098] &= 7;
- src[src[2098] << 8 | src[2099]] = 128;
-
- /* amoeba speed */
- if ((src[2100] << 8 | src[2101]) > 9999)
- {
- src[2100] = 39;
- src[2101] = 15;
- }
-
- /* time wonderwall */
- if ((src[2102] << 8 | src[2103]) > 9999)
- {
- src[2102] = 39;
- src[2103] = 15;
- }
-
- /* time */
- if ((src[2110] << 8 | src[2111]) > 9999)
- {
- src[2110] = 39;
- src[2111] = 15;
- }
-
- /* wind direction */
- i = src[2149];
- i &= 15;
- i &= -i;
- src[2149] = i;
-
- /* time lenses */
- if ((src[2154] << 8 | src[2155]) > 9999)
- {
- src[2154] = 39;
- src[2155] = 15;
- }
-
- /* time magnify */
- if ((src[2156] << 8 | src[2157]) > 9999)
- {
- src[2156] = 39;
- src[2157] = 15;
- }
-
- /* ball object */
- src[2158] = 0;
- src[2159] = remap_v6[src[2159]];
-
- /* ball pause */
- if ((src[2160] << 8 | src[2161]) > 9999)
- {
- src[2160] = 39;
- src[2161] = 15;
- }
-
- /* ball data */
- src[2162] &= 129;
- if (src[2162] & 1)
- src[2163] = 0;
-
- /* android move pause */
- if ((src[2164] << 8 | src[2165]) > 9999)
- {
- src[2164] = 39;
- src[2165] = 15;
- }
-
- /* android clone pause */
- if ((src[2166] << 8 | src[2167]) > 9999)
- {
- src[2166] = 39;
- src[2167] = 15;
- }
-
- /* android data */
- src[2168] &= 31;
-
- /* size of v6 cave */
- length = 2172;
-
-#if 1
- if (options.debug)
- printf("::: EM level file version: %d\n", file_version);
-#endif
-
- return file_version;
-}
-
-/* 2000-07-30T00:26:00Z
- *
- * Read emerald mine caves version 6
- *
- * v4 and v5 emerald mine caves are converted to v6 (which completely supports
- * older versions)
- *
- * converting to the internal format loses /significant/ information which can
- * break lots of caves.
- *
- * major incompatibilities:
- * - borderless caves behave completely differently, the player no longer
- * "warps" to the other side.
- * - a compile time option for spring can make it behave differently when it
- * rolls.
- * - a compile time option for rolling objects (stone, nut, spring, bomb) only
- * in eater.
- * - acid is always deadly even with no base beneath it (this breaks cave 0 in
- * downunder mine 16)
- *
- * so far all below have not broken any caves:
- *
- * - active wheel inside an eater will not function, eater explosions will not
- * change settings.
- * - initial collect objects (emerald, diamond, dynamite) don't exist.
- * - initial rolling objects will be moved manually and made into sitting
- * objects.
- * - drips always appear from dots.
- * - more than one thing can fall into acid at the same time.
- * - acid explodes when the player walks into it, rather than splashing.
- * - simultaneous explosions may be in a slightly different order.
- * - quicksand states have been reduced.
- * - acid base is effectively an indestructable wall now which can affect eater
- * explosions.
- * - android can clone forever with a clone pause of 0 (emeralds, diamonds,
- * nuts, stones, bombs, springs).
- *
- * 2001-03-12T02:46:55Z
- * - rolling stuff is now allowed in the cave, i didn't like making this
- * decision.
- * - if BAD_ROLL is not defined, initial rolling objects are moved by hand.
- * - initial collect objects break some cave in elvis mine 5.
- * - different timing for wonderwall break some cave in exception mine 2.
- * - i think i'm pretty locked into always using the bad roll. *sigh*
- * - rolling spring is now turned into regular spring. it appears the emc
- * editor only uses the force code for initially moving spring. i will
- * follow this in my editor.