+ cav.testmode = FALSE;
+ cav.teamwork = FALSE;
+ cav.infinite = TRUE;
+ cav.infinite_true = FALSE; // default: use original EMC behaviour
+
+ cav.ball_random = FALSE;
+ cav.ball_active = FALSE;
+ cav.wonderwall_active = FALSE;
+ cav.wheel_active = FALSE;
+ cav.lenses_active = FALSE;
+ cav.magnify_active = FALSE;