+void setLevelInfoToDefaults_EM(void)
+{
+ int i, j, x, y;
+
+ native_em_level.file_version = FILE_VERSION_EM_ACTUAL;
+ native_em_level.cav = &cav;
+
+ game_em.lev = &lev;
+ for (i = 0; i < MAX_PLAYERS; i++)
+ game_em.ply[i] = &ply[i];
+
+ cav.width = 64;
+ cav.height = 32;
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ cav.player_x[i] = -1;
+ cav.player_y[i] = -1;
+ }
+
+ cav.time_seconds = 0;
+ cav.gems_needed = 0;
+
+ cav.eater_score = 0;
+ cav.alien_score = 0;
+ cav.bug_score = 0;
+ cav.tank_score = 0;
+ cav.slurp_score = 0;
+ cav.nut_score = 0;
+ cav.emerald_score = 0;
+ cav.diamond_score = 0;
+ cav.dynamite_score = 0;
+ cav.key_score = 0;
+ cav.lenses_score = 0;
+ cav.magnify_score = 0;
+ cav.exit_score = 0;
+
+ cav.android_move_time = 0;
+ cav.android_clone_time= 0;
+ cav.ball_time = 0;
+ cav.amoeba_time = 0;
+ cav.wonderwall_time = 0;
+ cav.wheel_time = 0;
+ cav.wheel_x = 0;
+ cav.wheel_y = 0;
+ cav.lenses_time = 0;
+ cav.magnify_time = 0;
+ cav.wind_time = 0;
+ cav.wind_direction = 0;
+
+ cav.num_eater_arrays = 8;
+ cav.num_ball_arrays = 8;
+
+ cav.testmode = FALSE;
+ cav.teamwork = FALSE;
+ cav.infinite = TRUE;
+ cav.infinite_true = FALSE; // default: use original EMC behaviour
+
+ cav.ball_random = FALSE;
+ cav.ball_active = FALSE;
+ cav.wonderwall_active = FALSE;
+ cav.wheel_active = FALSE;
+ cav.lenses_active = FALSE;
+ cav.magnify_active = FALSE;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 9; j++)
+ cav.eater_array[i][j] = Cblank;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 8; j++)
+ cav.ball_array[i][j] = Cblank;
+
+ for (i = 0; i < GAME_TILE_MAX; i++)
+ cav.android_array[i] = Cblank;
+
+ for (x = 0; x < CAVE_WIDTH; x++)
+ for (y = 0; y < CAVE_HEIGHT; y++)
+ cav.cave[x][y] = Cblank;
+}