projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
added flags for test mode, teamwork mode and infinite levels to EM engine
[rocksndiamonds.git]
/
src
/
game_em
/
cave.c
diff --git
a/src/game_em/cave.c
b/src/game_em/cave.c
index 42d2eb0aa63cad7c031188a39e63261472fb95e3..3519723d54af1f3f601aa47b2807b6c7765a467a 100644
(file)
--- a/
src/game_em/cave.c
+++ b/
src/game_em/cave.c
@@
-68,20
+68,24
@@
void setLevelInfoToDefaults_EM(void)
cav.num_ball_arrays = 8;
cav.num_ball_arrays = 8;
+ cav.testmode = FALSE;
+ cav.teamwork = FALSE;
+ cav.infinite = FALSE;
+
for (i = 0; i < 8; i++)
for (j = 0; j < 9; j++)
for (i = 0; i < 8; i++)
for (j = 0; j < 9; j++)
- cav.eater_array[i][j] =
X
blank;
+ cav.eater_array[i][j] =
C
blank;
for (i = 0; i < 8; i++)
for (j = 0; j < 8; j++)
for (i = 0; i < 8; i++)
for (j = 0; j < 8; j++)
- cav.ball_array[i][j] =
X
blank;
+ cav.ball_array[i][j] =
C
blank;
- for (i = 0; i < TILE_MAX; i++)
- cav.android_array[i] =
X
blank;
+ for (i = 0; i <
GAME_
TILE_MAX; i++)
+ cav.android_array[i] =
C
blank;
for (x = 0; x < CAVE_WIDTH; x++)
for (y = 0; y < CAVE_HEIGHT; y++)
for (x = 0; x < CAVE_WIDTH; x++)
for (y = 0; y < CAVE_HEIGHT; y++)
- cav.cave[x][y] =
Zborder
;
+ cav.cave[x][y] =
Cblank
;
}
}