+
+ lev.lenses_cnt_initial = 0;
+ lev.magnify_cnt_initial = 0;
+
+ lev.wheel_cnt_initial = 0;
+ lev.wheel_x_initial = 1;
+ lev.wheel_y_initial = 1;
+
+ lev.wind_time = 9999;
+ lev.wind_cnt_initial = 0;
+
+ lev.wonderwall_state_initial = 0;
+ lev.wonderwall_time_initial = 0;
+
+ lev.num_ball_arrays = 8;
+
+ for (i = 0; i < TILE_MAX; i++)
+ lev.android_array[i] = Xblank;
+
+ lev.home_initial = 2; /* initial number of players in this level */
+
+ ply1.alive_initial = (lev.home_initial >= 1);
+ ply2.alive_initial = (lev.home_initial >= 2);