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added using masked drawing for player on walkable tiles in BD engine
[rocksndiamonds.git]
/
src
/
game_bd
/
game_bd.h
diff --git
a/src/game_bd/game_bd.h
b/src/game_bd/game_bd.h
index d897e38134d7c5023c874bd46d6536b0454699c1..a24222a58740824ad552e630f40906dd99d3b1bb 100644
(file)
--- a/
src/game_bd/game_bd.h
+++ b/
src/game_bd/game_bd.h
@@
-1,7
+1,7
@@
// ============================================================================
// ============================================================================
-//
Mirror Magic -- McDuffin's Revenge
+//
Rocks'n'Diamonds - McDuffin Strikes Back!
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
-// (c) 1995-202
3
by Artsoft Entertainment
+// (c) 1995-202
4
by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
// https://www.artsoft.org/
// Holger Schemel
// info@artsoft.org
// https://www.artsoft.org/
@@
-14,6
+14,7
@@
#define GAME_BD_VERSION_1_0_0
#define GAME_BD_VERSION_1_0_0
-#include "export.h"
+#include "import_bd.h"
+#include "export_bd.h"
#endif // GAME_BD_H
#endif // GAME_BD_H