extern struct GraphicInfo_BD graphic_info_bd_object[O_MAX_ALL][8];
extern struct EngineSnapshotInfo_BD engine_snapshot_bd;
extern struct GraphicInfo_BD graphic_info_bd_object[O_MAX_ALL][8];
extern struct EngineSnapshotInfo_BD engine_snapshot_bd;
int map_action_RND_to_BD(int);
int map_action_BD_to_RND(int);
boolean checkGameRunning_BD(void);
int map_action_RND_to_BD(int);
int map_action_BD_to_RND(int);
boolean checkGameRunning_BD(void);
void setLevelInfoToDefaults_BD_Ext(int, int);
void setLevelInfoToDefaults_BD(void);
void setLevelInfoToDefaults_BD_Ext(int, int);
void setLevelInfoToDefaults_BD(void);