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removed unused array for SDL key state
[rocksndiamonds.git]
/
src
/
game_bd
/
bd_colors.h
diff --git
a/src/game_bd/bd_colors.h
b/src/game_bd/bd_colors.h
index 262f9b2ae6f60e09491bf319e51093fbbf38b623..15f1e367b7a7bd4977d0e2c431c39914c810370d 100644
(file)
--- a/
src/game_bd/bd_colors.h
+++ b/
src/game_bd/bd_colors.h
@@
-38,6
+38,8
@@
typedef enum _color_type
GD_COLOR_TYPE_UNKNOWN // should be the last one
} GdColorType;
GD_COLOR_TYPE_UNKNOWN // should be the last one
} GdColorType;
+#define GD_DEFAULT_COLOR_TYPE GD_COLOR_TYPE_RGB
+
// traditional c64 color indexes.
#define GD_COLOR_INDEX_BLACK 0
#define GD_COLOR_INDEX_WHITE 1
// traditional c64 color indexes.
#define GD_COLOR_INDEX_BLACK 0
#define GD_COLOR_INDEX_WHITE 1