// palette numbers must match pointer array positions in source file
#define GD_PALETTE_ATARI_BUILTIN 0
#define GD_PALETTE_ATARI_BUILTIN_CONTRAST 1
// palette numbers must match pointer array positions in source file
#define GD_PALETTE_ATARI_BUILTIN 0
#define GD_PALETTE_ATARI_BUILTIN_CONTRAST 1