GdObject *gd_object_new_copy_paste(GdObjectLevels levels, int x1, int y1, int x2, int y2, int dx, int dy, boolean mirror, boolean flip);
void gd_cave_draw_object(GdCave *cave, const GdObject *object, int level);
GdObject *gd_object_new_copy_paste(GdObjectLevels levels, int x1, int y1, int x2, int y2, int dx, int dy, boolean mirror, boolean flip);
void gd_cave_draw_object(GdCave *cave, const GdObject *object, int level);