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fixed graphical bugs when using background graphics on menu screens
[rocksndiamonds.git]
/
src
/
game_bd
/
bd_cavedb.h
diff --git
a/src/game_bd/bd_cavedb.h
b/src/game_bd/bd_cavedb.h
index 55ce622268ee8b60b58c8df635f65c4e2d05215c..747bfdd4dbb02b6920f02742c25f09b66e8e6e7f 100644
(file)
--- a/
src/game_bd/bd_cavedb.h
+++ b/
src/game_bd/bd_cavedb.h
@@
-27,7
+27,7
@@
extern const GdStructDescriptor gd_replay_properties[];
extern GdPropertyDefault gd_cave_defaults_gdash[];
extern GdPropertyDefault gd_cave_defaults_gdash[];
-/
* do some checks on the cave db */
+/
/ do some checks on the cave db
void gd_cave_db_init(void);
GdElement gd_element_get_hammered(GdElement elem);
void gd_cave_db_init(void);
GdElement gd_element_get_hammered(GdElement elem);