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fixed graphical bugs when using background graphics on menu screens
[rocksndiamonds.git]
/
src
/
game_bd
/
bd_cave.h
diff --git
a/src/game_bd/bd_cave.h
b/src/game_bd/bd_cave.h
index e76c9c5c037c3fbd6a72f33b3c7989a2cec88704..67eed046d9acb48c6dbfddf80a62f6a43d4df46d 100644
(file)
--- a/
src/game_bd/bd_cave.h
+++ b/
src/game_bd/bd_cave.h
@@
-253,7
+253,7
@@
typedef struct _elements
} GdElements;
} GdElements;
-typedef char GdString[
128
];
+typedef char GdString[
MAX_LINE_LEN
];
typedef struct _highscore
{
typedef struct _highscore
{