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[rocksndiamonds.git]
/
src
/
game_bd
/
bd_cave.h
diff --git
a/src/game_bd/bd_cave.h
b/src/game_bd/bd_cave.h
index f4753444ea287ebbbfde77640ed1d911dfc3cc32..3bdc02f087cf5b2321b89d1171f34c39b89ac2b1 100644
(file)
--- a/
src/game_bd/bd_cave.h
+++ b/
src/game_bd/bd_cave.h
@@
-89,7
+89,7
@@
void gd_struct_set_defaults_from_array(void *str, const GdStructDescriptor *prop
/* +80: placeholder for cells which are rendered by the game;
for example diamond + arrow = falling diamond */
/* +80: placeholder for cells which are rendered by the game;
for example diamond + arrow = falling diamond */
-#define GD_NUM_OF_CELLS (GD_NUM_OF_CELLS_X
*GD_NUM_OF_CELLS_Y+
80)
+#define GD_NUM_OF_CELLS (GD_NUM_OF_CELLS_X
* GD_NUM_OF_CELLS_Y +
80)
/* maximum replay size (maximum seconds x game cycles per second) */
#define MAX_REPLAY_LEN (10000 * FRAMES_PER_SECOND / 8)
/* maximum replay size (maximum seconds x game cycles per second) */
#define MAX_REPLAY_LEN (10000 * FRAMES_PER_SECOND / 8)