- g_hash_table_insert(name_to_element, "HEXPANDING_WALL", GINT_TO_POINTER(O_H_EXPANDING_WALL));
- g_hash_table_insert(name_to_element, "FALLING_DIAMOND", GINT_TO_POINTER(O_DIAMOND_F));
- g_hash_table_insert(name_to_element, "FALLING_BOULDER", GINT_TO_POINTER(O_STONE_F));
- g_hash_table_insert(name_to_element, "EXPLOSION1S", GINT_TO_POINTER(O_EXPLODE_1));
- g_hash_table_insert(name_to_element, "EXPLOSION2S", GINT_TO_POINTER(O_EXPLODE_2));
- g_hash_table_insert(name_to_element, "EXPLOSION3S", GINT_TO_POINTER(O_EXPLODE_3));
- g_hash_table_insert(name_to_element, "EXPLOSION4S", GINT_TO_POINTER(O_EXPLODE_4));
- g_hash_table_insert(name_to_element, "EXPLOSION5S", GINT_TO_POINTER(O_EXPLODE_5));
- g_hash_table_insert(name_to_element, "EXPLOSION1D", GINT_TO_POINTER(O_PRE_DIA_1));
- g_hash_table_insert(name_to_element, "EXPLOSION2D", GINT_TO_POINTER(O_PRE_DIA_2));
- g_hash_table_insert(name_to_element, "EXPLOSION3D", GINT_TO_POINTER(O_PRE_DIA_3));
- g_hash_table_insert(name_to_element, "EXPLOSION4D", GINT_TO_POINTER(O_PRE_DIA_4));
- g_hash_table_insert(name_to_element, "EXPLOSION5D", GINT_TO_POINTER(O_PRE_DIA_5));
- g_hash_table_insert(name_to_element, "WALL2", GINT_TO_POINTER(O_STEEL_EXPLODABLE));
+ hashtable_insert(name_to_element, "HEXPANDING_WALL", INT_TO_PTR(O_H_EXPANDING_WALL));
+ hashtable_insert(name_to_element, "FALLING_DIAMOND", INT_TO_PTR(O_DIAMOND_F));
+ hashtable_insert(name_to_element, "FALLING_BOULDER", INT_TO_PTR(O_STONE_F));
+ hashtable_insert(name_to_element, "EXPLOSION1S", INT_TO_PTR(O_EXPLODE_1));
+ hashtable_insert(name_to_element, "EXPLOSION2S", INT_TO_PTR(O_EXPLODE_2));
+ hashtable_insert(name_to_element, "EXPLOSION3S", INT_TO_PTR(O_EXPLODE_3));
+ hashtable_insert(name_to_element, "EXPLOSION4S", INT_TO_PTR(O_EXPLODE_4));
+ hashtable_insert(name_to_element, "EXPLOSION5S", INT_TO_PTR(O_EXPLODE_5));
+ hashtable_insert(name_to_element, "EXPLOSION1D", INT_TO_PTR(O_PRE_DIA_1));
+ hashtable_insert(name_to_element, "EXPLOSION2D", INT_TO_PTR(O_PRE_DIA_2));
+ hashtable_insert(name_to_element, "EXPLOSION3D", INT_TO_PTR(O_PRE_DIA_3));
+ hashtable_insert(name_to_element, "EXPLOSION4D", INT_TO_PTR(O_PRE_DIA_4));
+ hashtable_insert(name_to_element, "EXPLOSION5D", INT_TO_PTR(O_PRE_DIA_5));
+ hashtable_insert(name_to_element, "WALL2", INT_TO_PTR(O_STEEL_EXPLODABLE));