cave->bomb_explosion_effect = import(uncompressed[0x396], 0x396);
cave->explosion_effect = import(uncompressed[0x397], 0x397);
cave->stone_bouncing_effect = import(uncompressed[0x398], 0x398);
cave->bomb_explosion_effect = import(uncompressed[0x396], 0x396);
cave->explosion_effect = import(uncompressed[0x397], 0x397);
cave->stone_bouncing_effect = import(uncompressed[0x398], 0x398);