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fixed graphical bugs when using background graphics on menu screens
[rocksndiamonds.git]
/
src
/
game_bd
/
Makefile
diff --git
a/src/game_bd/Makefile
b/src/game_bd/Makefile
index b3be1068791ab9d3b1b3056f6b784469ab034619..aa212f9909819a6790fdf80a98bf6e2e703f4436 100644
(file)
--- a/
src/game_bd/Makefile
+++ b/
src/game_bd/Makefile
@@
-26,6
+26,8
@@
SRCS = main_bd.c \
bd_c64import.c \
bd_gameplay.c \
bd_graphics.c \
bd_c64import.c \
bd_gameplay.c \
bd_graphics.c \
+ bd_colors.c \
+ bd_random.c \
bd_sound.c
OBJS = main_bd.o \
bd_sound.c
OBJS = main_bd.o \
@@
-38,6
+40,8
@@
OBJS = main_bd.o \
bd_c64import.o \
bd_gameplay.o \
bd_graphics.o \
bd_c64import.o \
bd_gameplay.o \
bd_graphics.o \
+ bd_colors.o \
+ bd_random.o \
bd_sound.o
GAME_BD = game_bd.a
bd_sound.o
GAME_BD = game_bd.a
@@
-68,6
+72,9
@@
clean:
depend:
for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
depend:
for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+depend-clean:
+ $(RM) .depend
+
ifeq (.depend,$(wildcard .depend))
include .depend
endif
ifeq (.depend,$(wildcard .depend))
include .depend
endif